… and then it rained is a minimalist arcade game as well as an acoustic and visual experience. Set in an abstract world, you have to catch colored and different sounding raindrops by dragging and reordering matching towers, resulting in a rhythmic and nearly meditative world of sounds and colors.
- Code and Game Design: Daniel Helbig
- Art and Interface: Severin Brettmeister
- Music and Sound: Martin Wiese