After releasing 4 mobile (an XBLIG) games in 2010-2011, Magiko Gaming, our 2-man indie game studio, decided to create a bigger and longer game on PC. Our main directions were platforming and exploration. After 11 months, Platformines was finished. We then submited it on Steam Greenlight. The game was greenlit 14 months later! And we released it in 2014, on March 28th.
- Cedric Vidal-Duvernet, coder, (half)designer
- Ludovic Texier, artist, (half)designer