RELATIVITY is an exploration-puzzle game that re-imagines the laws of the universe. What would it be like to have multiple gravities along different axes? How would we move differently? What kind of architecture would exist?
The core mechanic of the game is the ability to change gravity, allowing you to re-orient yourself to walk on walls and ceilings. The game explores both the visual and gameplay consequences of this mechanic through puzzles as well as open world areas.
One consequence of the axiom is that the geometry of the world is a three-torus, or 3D-screenwrapped. Moving forward along any axis would eventually bring one back to the starting point. One can descend to the bottom of the world only to arrive at the top, and objects are simultaneously above and below the player.
The game encourages players to look at the world through different perspectives.


  • Willy Chyr


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