In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, has been operating in strict secrecy…until now.
Acting on a tip from an inside source, independent journalist Miles Upshur breaks into the facility and what he discovers walks a terrifying line between science and religion, nature and something else entirely. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive.
Hell is an experiment you can’t survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret… if you dare.
About Red Barrels:
Founded in Montreal by industry veterans from some of the biggest game franchises in history, including Prince of Persia, Assassin’s Creed, Splinter Cell and Uncharted, Red Barrels is an independent game studio focused on creating unforgettable single-player games. Outlast is the studio’s first title, a true survival-horror experience which aims to show that the most terrifying monsters of all come from the human mind. Outlast will be available for PC digital download September 4, 2013.
- Co-Founder & Game Designer: Philippe Morin
- Co-Founder & Game Designer: David Chateauneuf
- Co-Founder & Art Director: Hugo Dallaire
- Artist: Alexandre Sabourin
- Artist: Patrice Côté
- Character Modeler: Marc-Antoine Senecal
- Animator: Stefan Petryna
- Animator: Jamie Helman
- Sound: Jonathan Wachoru (Main Game) + Francis Brus (DLC)
- Programmer: Rejean Charpentier
- Programmer: Mathieu Gauthier